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AI Insights · Timothy · October 2022

Top 5 Trivia Games Performance on Unified Platform in Saudi Arabia Q3 2022

Explore the performance of the top 5 trivia games on a unified platform in Saudi Arabia during Q3 2022, based on data from Sensor Tower.

Top 5 Trivia Games Performance on Unified Platform in Saudi Arabia Q3 2022

In the third quarter of 2022, the top 5 trivia games on a unified platform in Saudi Arabia showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here's a closer look at each app's performance:

Kahoot! Play & Create Quizzes demonstrated significant growth in all key metrics. Weekly downloads saw a notable increase, starting from approximately 2.3K in late June and peaking at 8.1K in mid-September. Weekly revenue fluctuated, peaking at around $684 in early July and stabilizing to around $486 by the end of September. Active users also increased steadily, rising from 11.4K to 21.4K over the quarter.

Elevate - Brain Training Games experienced more modest fluctuations. Weekly downloads ranged from 210 to 641, with a peak in late August. Revenue showed minor variations, peaking at $397 in late June and settling around $305 by the end of September. Active users saw a slight decline, starting at 2.2K and ending at 1.6K.

Trivia Crack had more stable metrics. Weekly downloads were relatively low, ranging from 64 to 225 throughout the quarter. Revenue peaked at $249 in early August but generally remained below $150. Active users showed a slight downward trend, starting at 650 and dropping to 411 by the end of September.

Peak - Brain Training had a notable spike in weekly downloads, reaching 3.5K in late August. Revenue saw fluctuations, peaking at $202 in mid-July and showing several smaller peaks thereafter. Active users experienced a significant surge, peaking at 28.1K in late August before declining to around 3.6K by the end of September.

QuizDuel! Trivia & Quiz game showed the most stable performance among the top 5. Weekly downloads remained low, with minor peaks around 43 in mid-July. Revenue was consistently low, peaking at $64 several times throughout the quarter. Active users remained steady, hovering around 300-350.

These insights are based on data from Sensor Tower, providing a comprehensive overview of the top trivia games' performance in Saudi Arabia during Q3 2022. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022